Community Manager & Developer
Prilliovich
Community care, feedback loops, development support, and keeping the studio close to players.
Small team, handmade worlds, weird ideas, and Minecraft creations shaped by the people who build them.
This page is not another project list. It is the crew: the people who code, model, animate, listen to the community, test ideas, and keep the studio alive.
Someone drops a strange idea, someone makes it playable, someone makes it look alive, and then the community tells us what actually feels fun.
Founder & Lead Developer
Systems, code, direction, and the part where one idea becomes an actual release.
Community Manager & Developer
Community care, feedback loops, development support, and keeping the studio close to players.
Developer
Development support, gameplay systems, and helping turn studio ideas into playable features.
3D & Animation
Characters, motion, and blocky shapes that bring ideas into the world.
3D & Animation
Modeling, animation experiments, and visual detail for creatures and props.
3D & Animation
Voxel craft, animation support, and expressive Minecraft-style pieces.
Someone brings a strange idea, someone blocks it out, someone gives it shape, someone tests it with the community, and then everyone argues about what would make it more fun.
The studio works best when it feels like a group chat became a workshop: fast experiments, handmade visuals, player feedback, and enough personality to avoid becoming generic.
Join the community, talk with the team, test ideas, and help shape what gets polished next.